cost: 27 gp
Dmg(S): 1d4/1d4
Dmg(M): 1d6/1d6
Critical: x2/x2
Weight: 12 lb.
type: Slashing/Bludgeoning
Kusarigama, spiked (Exotic Weapon)
cost: 30 gp
Dmg(S): 1d4/1d6
Dmg(M): 1d6/2d4
Critical: x2/x2
Weight: 12 lb.
type: Slashing/Piercing
For the spiked Kusarigama, the ball at the end of the chain has spikes. The ball at the end of the 9-12' chain is a reach weapon. When using it as a double weapon, the Kama end is considered the light weapon. The weapon threatens both near (5') and far opponents (10').
The ball & chain portion acts like a spiked chain when used as a single attack.
To use the ball & chain (and the spiked chain for that matter), you need to have the area around you clear of obstacles.
wikipedia: Kusarigama
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