Size Damage Increment Maximum Increments
Smaller than Tiny 0 0
Tiny 1d2 5
Small 1d3 10
Medium 1d6 20
Large 2d6 40
Huge 3d6 80
Gargantuan 4d6 160
Colossal 5d6 320
Up to its damage increment is subdual damage. This is different than the standard rules which take the first roll as your subdual damage. Roll your falling damage, then roll how much of that is subdual. For example, a medium sized creature falls 30 feet. Its damage is 3d6. Roll another 1d6 to determine how much of the 3d6 is subdual. If his 3d6 roll is 5 and his 1d6 roll is 6 then all of the 5 points are subdual.
For creatures small or larger, VP damage is the total number of die less the number of die used for subdual damage. If the creature failes a Fort save DC 15+VP damage, he will take double VP damage.
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